Friday, March 27, 2015

DevBlog #2: Introducing Our Knight...and His Typical Day

Hey everyone!

Thanks for all the support shown so far!

This week, let me officially introduce you to our Knight!







Those of you who follow us on Twitter will have seen him make a cameo there!

He enjoys keeping his life very simple by solving all of his problems with yes or no answers.  Why make life any more difficult than it already is...

And of course, a Knight's typical day can't be complete without some monster slaying with his trusty armadillo!



He's also insanely impatient...which leads to him never staying in one place for more than a minute.  Of course, it also depends on what kind of stuff he manages to pick up on his journey.

Next week, we'll meet some of our family favorites that never fail to make it to the party!













Thanks for sticking with us and we hope to see you again real soon!

We've got our Facebook and Twitter up and running, so feel free to Like and Follow us there for little snippets throughout the week!

Friday, March 20, 2015

DevBlog #1: Welcome to Project Answer!

Hey guys! Welcome to our first devblog for "Answer"! We've been in development for about 6 weeks, and I have to say that things are moving quite fast! Our art director tells me that he's got quite a bit of work done (and when I say a bit...I kind of mean a lot). During our last meeting he mentioned working on the last couple of baddies that would complete our squad of release enemies. Here's a screenshot of a test build our lead programmer put together for me:

The game is being developed in the Unity 5 engine by a 2-man team (plus me!). The above screenshot showcases our super casual, RPG, dungeon-crawler that is being worked on. 

Right now we're trying to get all our ducks in a row before releasing an actual build.

I can't wait to click all the things.

Until next time!

Will you pet the cat?